The quality of auto-mapping improved substantially, much fewer islands created, much lower length of seams, better fitting over the texture.
It leads to more accurate unwrapping of assembled hard-surface objects.
Hexadecimal color string (#RRGGBB), possibility to edit color in hex form or just enter color name.Īuto UV Mapping. Each topologically connective object now unwrapped separately in its own, best suitable local space. Power Smooth tool was added. it is a Super-powerful, valence/density independent, screen-based color smoothing tool.